Since colorless mana is generally going to be easy to generate a fair amount of, you could get this hitting as early as turn 4 quite likely and then use it to develop a game plan
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Turn-Based Gameplay Going First Turn 1 (1 Don): One of your 1-cost cards, prioritize cards that trash
Across both the Sucker Punch and PlayStation side, it was pretty clear that Ghost could be a really great fit as one of the featured franchises, though, so it came together pretty naturally once they reached out
Before divulging my comprehensive list, let me quickly address why these are the top options